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Terminology

Paths

The term Relative Path refers to a relative file path (eg. someConfigFile.ini). Using a relative path will put ConfigBP in charge of figuring out where to store the file. The term Absolute Path refers to an exact file path (eg. D:/Unreal Engine/MyGame/Saved/Config/Windows/someConfigFile.ini). We recommend against using an absolute path as this will make your application unportable (due to hard coding a file path). Though this can be used, please use this with caution and only when you know what you are doing.

Keys & Sections

The term "Key" refers to the word used to find a parameter (eg. myKey=someValue). You can use whatever name you desire, but we recommend keeping this descriptive. Find a key marked with (2) below. The term "Section" refers to a section in a .ini file (eg. [someSection]). This allows you to re-use keys, and categorize your parameters. Find a section marked with (1) below.

example configuration file

Keys: myKeyOne, cashLeft, ...

Sections: someSection, farmParameters